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Points Value: 30
Move F S D A W C Might Will Fate
6” 3/4+ 3 5 1 2 4 1 1 1
Equipment:
Spear
Horse………………………….………………. 10 points
Master of Dogs. You may take up to six Hunting Dogs for every Pack Master in your army. See below for their profile.
Huge Bellow. The Dog Handler’s Stand Fast! only affects dogs but all dogs on the battlefield always count as being in range of it.
If your army includes a Dog Handler, you can upgrade any number of Hunting Dogs to Hounds at a cost of +1 points per model. Hounds have Fight 4 rather than 3.
HUNTING DOG (Dog)
Points Value: 6
Move F S D A W C
8” 3/5+ 3 3 1 1 3
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Designer's Notes. Based on the fact that so many ancient armies throughout real world history have taken dogs into battle and many other factions in Middle Earth have animals at their disposal, dogs for the Minas Tirith army list just seemed to make sense. They should provide a nice alternative to the rank-and-file feel of the army list too.
Suggested Model. Wargames Factory's Mastiffs from the Hail Caesar range should do the trick. A simple Minas Tirith conversion should work for the handler.
Tactics. Try deploying the dogs on the flanks and use them to take out enemy spear support; then use hard hitters, like Knights, for a frontal assault.
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GONDOR BATTLE BARGE (Men, Wagon)
Points Value: 150
Strength Defence Wounds Move
Battle Barge - 10 6 6”
Crew. A Gondor Battle Barge has no crew to begin with. It may hold up to thirteen warriors. It requires four models (including a Supreme Commander) to be on board for it to be able to move and for the special rules to take effect. It is pulled by three oxen whom have a shared profile with the Battle Barge shown above. The crew may act as normal warriors (including shooting) for the duration of the battle, they do not need to man the drums for example.
Supreme Commander. The Supreme Commander may be any hero from the Minas Tirith army list. They are restricted to moving only on the Battle Barge. Any allied hero from the Minas Tirith army list within 12” of the Battle Barge may use the Supreme Commander’s Might and Will points as if they were his own. If the Supreme Commander is killed the Battle Barge may not move and the Trumpets, Huge Banners, Drums & Horns and For Gondor! special rules are ignored.
Trumpets. All allied heroes from the Minas Tirith army list within 12” of the Battle Barge who expend a point of Might may immediately recover it on the roll of a 5+.
Huge Banners. All allied models from the Minas Tirith army list within 12” of the Battle Barge treat it as a banner.
Drums and Horns. All allied models from the Minas Tirith army list within 12” of the Battle Barge may roll a D6 for every Wound that they suffer for any reason. On the result of a 6 the Wound is ignored exactly as if a Fate point had been expended. This affects the models on board the Battle Barge but not the barge itself or any nearby siege equipment.
For Gondor! All allied warriors from the Minas Tirith army list within 12” of the Battle Barge count as having the Bodyguard special rule and are protecting the Supreme Commander, unless they already have this special rule.
Barricades. The barricades around the Battle Barge work exactly like wall fortifications. The have an In The Way roll of 4+. Models attempting to fight the barge in close combat do not need to use ladders and will not fall down if they lose their Duel Roll.
Destroying the Barge. The barge itself has no attacks and is treated exactly like a fortification. If the barge is destroyed, remove it from play. All models on board are knocked prone and suffer a Strength 4 hit. They are placed as close as possible to where they were standing on the barge.
Gondor in Flames. If the Battle Barge is destroyed all warriors and heroes from the Minas Tirith army list on the battlefield receive a -1 penalty to their Courage value.
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Suggested Model. I would recommend scratch building out of ply board or card board, with the addition of a few oxen from North Star Figures. The profile I have created is based on a slightly bigger barge than the one pictured above - enough to hold 13 people. I would also consider building the barge around the oxen rather than have them pulling it, but I will post pics when I eventually make mine!
Tactics. I would use the barge as a way to heighten the effectiveness of archers. Fill the barge with archers - they can still shoot if the barge moves - and keep it in the middle of the army on the front line. Anyone who attacks will have to roll to hit the barricades yet, if they do not charge, your archers are free to shoot. Quite deadly!
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FAQ
Can the Minas Tirith Dog Handler lead models in addition to his dogs?
No, he may only lead the six dogs that he is permitted and no other models.
If the Gondor Battle Barge makes a full move, do archers on board count as having moved?
No, archers' movement and that of the Battle Barge are treated separately.
Can the Supreme Commander attempt to recover his Might points if they were used by a friendly hero within 12"?
Yes.
No, he may only lead the six dogs that he is permitted and no other models.
If the Gondor Battle Barge makes a full move, do archers on board count as having moved?
No, archers' movement and that of the Battle Barge are treated separately.
Can the Supreme Commander attempt to recover his Might points if they were used by a friendly hero within 12"?
Yes.